A faithful reproduction of a small map of the game Grand Theft Auto.
Thanks to zabnat "Taxi - Grand Touring Auto" open source code which made me realize this small dream programmed on June 2, 2014. I would like to make a special thanks to my friend Johnny Di Elea who has tried this game thoroughly.
Here there are some screenshots of the game :
lunedì 2 giugno 2014
mercoledì 28 maggio 2014
Still Haunted
We hope of release this game by 2017.
// Plot
A young girl called Ellen Noir by sheer chance found out about the disappearance of her only sister Ella that has occurred under mysterious circumstances. Ellen is decided to find out what happened to her sister but soon to say that she will wake up chained to a wooden table. She spots a figure in the dark that will give her the worst torment of her existence.
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| Doctor Lang |
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| Ellen Noir |
// Technical Information
Genre : Survival Horror / Hide and seek / Point and click. Length : 6 hours.
Gameplay : The player will be able to investigate, hide, create traps and relive moments of the past.
venerdì 11 aprile 2014
Brick Breaker
The title of this short game programmed on April 11, 2014 does not need any explanations. A single room with a single level and one condition : win or lose.
mercoledì 12 febbraio 2014
Ted's Adventure
venerdì 24 gennaio 2014
Identity Crisis
Imagine yourself being trapped in a cube and the only thing that you can do is looking around and fight the enemies on each corner. Completing each level the player would be able to purchase a new identity that differs from the difficulty of the game and from the weapons that you can use to fight your enemies. Thanks to Steve McCrea who has generated his module Panorama on Adventure Game Studio I built on January 24, 2014 a small practice with the support of my friends Francesco Rizzo and Massimiliano Santuccio who has tried this game.
Here there are some screenshots of the game.
Here there are some screenshots of the game.
mercoledì 8 gennaio 2014
Zombie Hunter
Still talking about living deads with one of the smallest game programmed on January 8, 2013. The genre of the game is a run and shoot with a scrolling background. The main goal of the player is to stay alive with few bullets still in the cartridge. I would like to make a special thanks to my friend Nicola Monticchio who has tried this game thoroughly (I still can hear your swear words)
Here there are some screenshots of the game.
Here there are some screenshots of the game.
giovedì 5 settembre 2013
The Walking Dead
A great interest in the TV show and the comic book series of this wonderful world involved me in something creative. I built some rooms on September 5, 2013 with the help of my brother Emanuele that drawn me some of the Rick Grimes frames and Mattia Fiorani who drawn me some of the rooms. As you can see from the screenshots below one of my first inspiration was to combine multiple gameplay genres to do something even more enterprising.
giovedì 25 luglio 2013
Clock Tower Remake
Don't be deceived by the title because it's not how it seem !!! ☺
In this short game programmed on July 25, 2013 I wanted to dedicate a gift to one of the game that I particularly love. Although I didn't stand the temptation to use the original graphics of the game I added a pinch of my imagination that it's never lacking. The plot and the development of this pseudo-remake has nothing to do with the original game for SNES. I would like to make a special thanks to my friend Lorenzo Armillis who has tried this game thoroughly.
Here there are some screenshots of the game.
In this short game programmed on July 25, 2013 I wanted to dedicate a gift to one of the game that I particularly love. Although I didn't stand the temptation to use the original graphics of the game I added a pinch of my imagination that it's never lacking. The plot and the development of this pseudo-remake has nothing to do with the original game for SNES. I would like to make a special thanks to my friend Lorenzo Armillis who has tried this game thoroughly.
Here there are some screenshots of the game.
venerdì 26 aprile 2013
Max & Sam Adventure
This was my first game programmed on April 26, 2013 on Adventure Game Studio after performing some Desming's video tutorial. This short game was only to do with the knowledge just gained from the tutorials and it has nothing to do with the original game : "Sam & Max Hit the Road" from LucasArts. I still want to thank some of my friends (Francesco and Paolo Rizzo, Laura Suzzi Valli, Mattia Fiorani and Maruko) who have always given me support and for the free time they spent for try it out. Thanks to them I grew up a lot.
Here there are some screenshots of the game.
Here there are some screenshots of the game.
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